jschomay
- Karma
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- Letting AI play my game – building an agentic test harness to help play-testing (blog.jeffschomay.com)
- Rendering a game in real time with AI (blog.jeffschomay.com)
- Building a Real Time Generative AI Game Assets Pipeline (blog.jeffschomay.com)
- Getting the most out of AI NPCs (medium.com)
- Visual demonstration of monads (jschomay.github.io)
- Learning to think in FRP: My experience coding a game with Kefir.js (codeperfectionist.com)