julez_

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  1. I created a game that is set in a future vastly shaped by an invention from one of Elon Musk's companies. The story is quite complex, and the actual revelation only comes at the end (although there is some…

  2. 10 years ago I played A Dark Room. A sparse, minimalist UI, even for back in the day. I played a lot of games back then, but not a single one created such an intense atmosphere. That was when I decided that one day I…

  3. Almost a year ago I started building A Dark Cave, a dark text-based browser game. The game intentionally avoids visuals and embraces minimalism. I use only text, symbols, and sounds to create atmosphere and spark the…