Do you still have the titles of those books at hand? I'd love to take a look at them.
I would think money plays a big role too. Back when Apex Legends exploded into the scene with the initial user base, selling a hack for 10 a pop would make a lot of money.
Unfortunately they practice these sorts of policy on the app store as well. We've been saying Google does this, Google does that. The thing is, a company is composed of its people. I am just curious, how does something…
I couldn't quite remember the reason as it was quite a long time ago and there was a lot of pain, disappointment, unfairness, despair, helplessness which I'd like to move on from. But I remember it was along the lines…
You are right, unfortunately in the current case, their algorithms have determined many developer's careers and will continue to do so. As long as they have the monopoly, "developers start not to trust Google" will…
I actually had the reverse experience to this. My app was 1.5 years old and had 4mil+ downloads with ~200k monthly active. After updating my app, they banned my app instead of the other clones and crapware. Citing…
Do you still have the titles of those books at hand? I'd love to take a look at them.
I would think money plays a big role too. Back when Apex Legends exploded into the scene with the initial user base, selling a hack for 10 a pop would make a lot of money.
Unfortunately they practice these sorts of policy on the app store as well. We've been saying Google does this, Google does that. The thing is, a company is composed of its people. I am just curious, how does something…
I couldn't quite remember the reason as it was quite a long time ago and there was a lot of pain, disappointment, unfairness, despair, helplessness which I'd like to move on from. But I remember it was along the lines…
You are right, unfortunately in the current case, their algorithms have determined many developer's careers and will continue to do so. As long as they have the monopoly, "developers start not to trust Google" will…
I actually had the reverse experience to this. My app was 1.5 years old and had 4mil+ downloads with ~200k monthly active. After updating my app, they banned my app instead of the other clones and crapware. Citing…