Yes; vaguely... there was some (string) message format that you could manually stitch together with the right IP and port, etc, and basically tell the browser's WebRTC implementation "other client is on this IP and…
My memory is fuzzy, but I'm pretty sure I did this with WebRTC a while ago. Use RTCPeerConnection in unreliable mode, "peer" with the server, and you should have a UDP-backed SCTP connection. I'll try to dig up my PoCs…
Yes; vaguely... there was some (string) message format that you could manually stitch together with the right IP and port, etc, and basically tell the browser's WebRTC implementation "other client is on this IP and…
My memory is fuzzy, but I'm pretty sure I did this with WebRTC a while ago. Use RTCPeerConnection in unreliable mode, "peer" with the server, and you should have a UDP-backed SCTP connection. I'll try to dig up my PoCs…