kasool
No user record in our sample, but kasool has activity below (stories or comments). Likely we have partial data — the full bulk-load will fill profiles in.
No user record in our sample, but kasool has activity below (stories or comments). Likely we have partial data — the full bulk-load will fill profiles in.
UE5 has a fairly mature Vulkan backend but as you might guess is second class to DX12.
Why would it be difficult? There are explicit shader semantics to specify output position. In fact, Qualcomm's documentation spells this out: https://docs.qualcomm.com/nav/home/overview.html?product=160...
Hathaway honestly blew me away the first time I saw it. One of the few movies I've watched 3-4 times now. It's exactly like you say, you can really _feel_ the weight and scale of mobile suits. It's honestly a fantastic…
The original 0079 and then on (Zeta, ZZ, CCA) is the strongest and best way to understand Gundam, its themes, and its legacy. I'd also argue that Unicorn is a strong entry and puts a nice cap on that era of UC but…
If insisting on anime-only: Zero. Otherwise the true way is the game (which is now fully available on modern platforms with translation).
Not really! The difference is MoltenVK (and now KosmicKrisp) is officially supported and funded by Khronos itself. DXVK, vkd3d on the other hand is propped up by dozens of passionate open-source contributors. I'm…
Yeah, I work professionally as a gpu/graphics programmer and even I have trouble sometimes wrapping my head around some of the fancy shadertoy one-liners. Most of the stuff I work with is conceptually much more simple.…
Sure, that's true and a pretty valid criticism of the system. My definition of open is that Khronos doesn't restrict (as far as I know) what platforms Vulkan can be implemented on. The same cannot be said for DX12 or…
Fair enough! In my humble opinion those specific circumstances outlined are a bit overly-pedantic for the target audience of this article and for general practical purposes. The average Windows user can reasonably…
To elaborate on this, Vulkan is an open _standard_ whose many implementations (user mode driver) may or may not be open source. Vulkan is just a header file, it's up to the various independent hardware vendors (IHVs) to…
There was a big interface rehaul for 2.80, and I suspect upcoming versions will continue to improve as interest in porting to platforms like iPad increases. Learning the shortcuts is really the way to go though.…
Maybe obsolete in the sense of feature to price ratio (infinite in Blender's case), but Maya is still very much used for the sole reason that entire studio pipelines are likely built around it. Years of tools…
This has long been the aspect I've struggled with, having spent some time implementing various temporal solutions in the past 2 years. We can try and pull out all sorts of classic metrics like SSIM, but the truth is a…
Just to add to this, from a former colleague of mine who currently works as a graphics programmer at a UE5 studio: most graphics programmers are essentially tech support for artists nowadays. In an age where much of AAA…
It's not just you. There's a real problem right now with the push towards graphical fidelity (specifically "realism") coming at cost to readability -- most of which is informed by careful choices in the game's art…
Unity is not dying lol. Unreal is only becoming the "Chrome of the game engine world" in the AAA space. It's not a nice tool to use for independent projects at all, speaking as someone who works with it professionally.…
Not sure how that changes anything lol. The point still stands that the original comment is needlessly rude.
Hi, I’ve been using the app for a few days and I’m really enjoying it! Until recently I was using WaniKani, which I still enjoy, but I’ve been intimidated on how to start learning real grammar and conversation. Would…
Yes, this is also what I learned in my drawing studio. Our brains already have a preconception of what, for example, a human face looks like: Eyes, nose, ears, mouth. We think this way because it allows us to quickly…
I agree with the difference you describe. A lot of people who are "naturally gifted" at drawing just have an intuitive sense of what is right, and just are able to draw without thinking too hard. When master artists are…
I had a similar experience. They wanted me to do 4 phone interviews before even bringing me on-site, stretched over a month. Don't really understand the rationale for dragging it out so long.
I love that there's the option to build 3 different pictures or buy 3 sets and build one giant one. Lego, as usual, including some pretty great replay value.
[citation needed]
Implying most people actually buy cars based purely from a functional perspective. Come on, you know that's not the case.
Yup