There's the /.well-known/browserid [1] file that can be used to delegate a domain to another identity provider. The main thing is that while Persona talks about email verification, the protocol doesn't require that…
The decision to only support Unicode 3.2 is simply because the StringPrep framework [1] (which XMPP's nodeprep and various other protocols use) is forever tied to that version of Unicode. Current work is on the PRECIS…
This is actually goes to the point behind the http://nodesecurity.io initiative - building up the security mindedness of the node community by auditing npm modules for various vulnerabilities and making it easy to…
Yes, it is. The very start of a session is usually synchronous (authentication, etc), but after that it is async. Request/response commands have an id value to link the request to the response so it doesn't matter if…
Yeah, there's http://xmpp.org/extensions/xep-0286.html which discusses some ways to mitigate the power issue, but, from what I understand, we never got much feedback from mobile developers about it. In particular there…
There's the /.well-known/browserid [1] file that can be used to delegate a domain to another identity provider. The main thing is that while Persona talks about email verification, the protocol doesn't require that…
The decision to only support Unicode 3.2 is simply because the StringPrep framework [1] (which XMPP's nodeprep and various other protocols use) is forever tied to that version of Unicode. Current work is on the PRECIS…
This is actually goes to the point behind the http://nodesecurity.io initiative - building up the security mindedness of the node community by auditing npm modules for various vulnerabilities and making it easy to…
Yes, it is. The very start of a session is usually synchronous (authentication, etc), but after that it is async. Request/response commands have an id value to link the request to the response so it doesn't matter if…
Yeah, there's http://xmpp.org/extensions/xep-0286.html which discusses some ways to mitigate the power issue, but, from what I understand, we never got much feedback from mobile developers about it. In particular there…