The Label3D thing is real, we hit the same material storm on a Quest project and ended up just swapping to TextMesh like the Penguin Festival guy. Kind of wild that a per-glyph material made it into a shipping engine.…
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The Label3D thing is real, we hit the same material storm on a Quest project and ended up just swapping to TextMesh like the Penguin Festival guy. Kind of wild that a per-glyph material made it into a shipping engine.…
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