Oh my bad just noticed that’s what you conveyed an idea for right below Use of consistent italics would’ve been great But why is it that you think you can predict if a tool name is required by user prompts and a few…
The second layer you write about here, doesn’t it kind of depend on huma judgement and hence produce the same problem as having human in the loop for all tools, and hence isn’t really a layer due to decision fatigue?
Cool, actually not boring and hard to play, good gamification
Oh my bad just noticed that’s what you conveyed an idea for right below Use of consistent italics would’ve been great But why is it that you think you can predict if a tool name is required by user prompts and a few…
The second layer you write about here, doesn’t it kind of depend on huma judgement and hence produce the same problem as having human in the loop for all tools, and hence isn’t really a layer due to decision fatigue?
Cool, actually not boring and hard to play, good gamification