I have shipped two small projects using Godot 3. It's a cool engine but to me it can improve on the following points to be considered a mature engine for a new indie project: * GDscript is cool but lacks features such…
I have the exact same issue with mine. As a workaround I set a password to install apps from the play store and it works, she never download new apps so it's not an issue.
Lol is not a pay to win game. Saying otherwise tell me you never played the game. Best players in the world start new accounts with no champions and are still able to climb to the top of the ladder. Also, since a few…
Exactly. When using Unity it feel like I get too much for what I want. For me Unity is in this weird spot were it's suited for AA mobile game and AA 3D games but not so much for AAA games or indies were Godot shine.
When I first started the game I had no target platforms in mind. So getting an engine which would make the transitions painless was a huge benefit. Now, if you only want to export to mobile maybe Defold is superior? I…
I'm happy to see that Godot community and development is increasing so fast. I just completed a 2D simple mobile game[1] with Godot and I had a greet time making it even trough I ran into a lot of issues. Most of my…
Some months ago I made a game using Godot. A simple mobile focused arcade game. The goal was to design a game where the player has only one action, and make it has fun as possible. It's available on the Playstore:…
What are the difference with Mithril.js? Both seems to embrace the same philosophy in almost the same way. Or am I missing something?
I really like lua. Especially when it comes to game with Love2d beeing so wonderful. I wish more projects adopted it as a scripting interface...
Glad I see someone mentioning Mitrhil. I love it and start to have real world use cases such as Lichess.
I have shipped two small projects using Godot 3. It's a cool engine but to me it can improve on the following points to be considered a mature engine for a new indie project: * GDscript is cool but lacks features such…
I have the exact same issue with mine. As a workaround I set a password to install apps from the play store and it works, she never download new apps so it's not an issue.
Lol is not a pay to win game. Saying otherwise tell me you never played the game. Best players in the world start new accounts with no champions and are still able to climb to the top of the ladder. Also, since a few…
Exactly. When using Unity it feel like I get too much for what I want. For me Unity is in this weird spot were it's suited for AA mobile game and AA 3D games but not so much for AAA games or indies were Godot shine.
When I first started the game I had no target platforms in mind. So getting an engine which would make the transitions painless was a huge benefit. Now, if you only want to export to mobile maybe Defold is superior? I…
I'm happy to see that Godot community and development is increasing so fast. I just completed a 2D simple mobile game[1] with Godot and I had a greet time making it even trough I ran into a lot of issues. Most of my…
Some months ago I made a game using Godot. A simple mobile focused arcade game. The goal was to design a game where the player has only one action, and make it has fun as possible. It's available on the Playstore:…
What are the difference with Mithril.js? Both seems to embrace the same philosophy in almost the same way. Or am I missing something?
I really like lua. Especially when it comes to game with Love2d beeing so wonderful. I wish more projects adopted it as a scripting interface...
Glad I see someone mentioning Mitrhil. I love it and start to have real world use cases such as Lichess.