Currently iterating on Sandlot, an SDL3 wrapper in Rust that enforces lifetimes and generally offers an idiomatic Rust interface with less opportunities to shoot yourself in the foot. It’s the first proper library I’ve…
Man, every post from Raymond Chen regarding Windows internals is like a little Xmas. I wonder whether he has to ask someone for permission before publishing this knowledge, though.
Small nitpick, but a post about C++26 should really not be using `const std::string&` parameters. We have had `std::string_view` for this exact purpose since C++17.
By honoring font choices, do you mean the ability to overwrite emojis as well? I’ve never had issues using custom/nerd fonts, but it’s true that the emojis have stayed true to the Apple style so far.
Currently iterating on Sandlot, an SDL3 wrapper in Rust that enforces lifetimes and generally offers an idiomatic Rust interface with less opportunities to shoot yourself in the foot. It’s the first proper library I’ve…
Man, every post from Raymond Chen regarding Windows internals is like a little Xmas. I wonder whether he has to ask someone for permission before publishing this knowledge, though.
Small nitpick, but a post about C++26 should really not be using `const std::string&` parameters. We have had `std::string_view` for this exact purpose since C++17.
By honoring font choices, do you mean the ability to overwrite emojis as well? I’ve never had issues using custom/nerd fonts, but it’s true that the emojis have stayed true to the Apple style so far.