I was referring to level 2 chargers.
My post wasn't not about criticizing EVs. My post was about criticizing the energy grid. I think "slow" charging over night is the best way to use EVs and an energy grid that cannot accommodate that (because of a…
> Current time-of-use rates encourage consumers to switch electricity use to nighttime whenever possible, like running the dishwasher and charging EVs. This rate structure reflects the time before significant solar and…
That is what was suggested in the next paragraph. > But a better solution might just be to switch to Rust types, where i32 is a 32-bit, signed integer, while u128 would be unsigned and 128 bits. This convention is close…
For audio they are working on something new called Immersive Audio Container https://aomediacodec.github.io/iac/
I don't think this supports NVLink anymore. The product page for the RTX A6000 mentions NVLink but it is gone from the product page of the new RTX 6000. https://www.nvidia.com/en-us/design-visualization/rtx-a6000/…
I was referring to level 2 chargers.
My post wasn't not about criticizing EVs. My post was about criticizing the energy grid. I think "slow" charging over night is the best way to use EVs and an energy grid that cannot accommodate that (because of a…
> Current time-of-use rates encourage consumers to switch electricity use to nighttime whenever possible, like running the dishwasher and charging EVs. This rate structure reflects the time before significant solar and…
That is what was suggested in the next paragraph. > But a better solution might just be to switch to Rust types, where i32 is a 32-bit, signed integer, while u128 would be unsigned and 128 bits. This convention is close…
For audio they are working on something new called Immersive Audio Container https://aomediacodec.github.io/iac/
I don't think this supports NVLink anymore. The product page for the RTX A6000 mentions NVLink but it is gone from the product page of the new RTX 6000. https://www.nvidia.com/en-us/design-visualization/rtx-a6000/…