Game development draws a more artistic developer, I think, and artists are somewhat accustomed to having to give up money and security for doing what they love. Have you ever seen a successful union for musicians? And…
Cancer also grows
I call it S1 (simple 1, arrogant and ignorant) vs S2 (simple 2, which is elegant and informed), but I’ve only found it possible to attain S2 after navigating the complexity between these two points, which implies that…
I’ve observed a hard-to-overcome—-approaching mutual exclusivity—-set of trade-offs that exist between what I’ll call capability innovation and distribution innovation. Musk is a capability innovator first—-he designs…
Let me explain what I mean by intimidating, because I’m not talking about work-load. The work involved in mapping a current reality is much more intimidating—-in terms of load—-than daily journaling. But…
seeking to add to the discussion of how to cross-apply lean thinking to habit development, inspired by “What you want to do and what you actually do are not always the same.” I’ve heard innovators say users can’t tell…
Game development draws a more artistic developer, I think, and artists are somewhat accustomed to having to give up money and security for doing what they love. Have you ever seen a successful union for musicians? And…
Cancer also grows
I call it S1 (simple 1, arrogant and ignorant) vs S2 (simple 2, which is elegant and informed), but I’ve only found it possible to attain S2 after navigating the complexity between these two points, which implies that…
I’ve observed a hard-to-overcome—-approaching mutual exclusivity—-set of trade-offs that exist between what I’ll call capability innovation and distribution innovation. Musk is a capability innovator first—-he designs…
Let me explain what I mean by intimidating, because I’m not talking about work-load. The work involved in mapping a current reality is much more intimidating—-in terms of load—-than daily journaling. But…
seeking to add to the discussion of how to cross-apply lean thinking to habit development, inspired by “What you want to do and what you actually do are not always the same.” I’ve heard innovators say users can’t tell…