Yep TextAdept never really got mush visibility, but it was (is?) a great approach to a having a editor fully scripted in lua, much more so than Scite which also has lua scripting and of course is uses the same scintilla…
Could you please justify your claim that "it's not exactly honest to frame it as "just JavaScript."" ? The fact is that asm.js runs and as of recently, does so performantly in Chrome which does even implement the aot…
Sure, thats why all those NaCL based apps in the chrome store work so well on my ARM based chromebook.
Perhaps this is the path you weren't seeing: http://smallcultfollowing.com/babysteps/blog/2013/03/20/para...
The reason people "write native iOS games" is that today, it the shortest and easiest path between them and $$$. But that is changing and may still be true tomorrow but maybe not next year.
I'd say smart http is more than enough, especially since Github for example is pushing it as the preferred protocol for most users: https://github.com/blog/1104-credential-caching-for-wrist-fr... The main issue is that…
Yep TextAdept never really got mush visibility, but it was (is?) a great approach to a having a editor fully scripted in lua, much more so than Scite which also has lua scripting and of course is uses the same scintilla…
Could you please justify your claim that "it's not exactly honest to frame it as "just JavaScript."" ? The fact is that asm.js runs and as of recently, does so performantly in Chrome which does even implement the aot…
Sure, thats why all those NaCL based apps in the chrome store work so well on my ARM based chromebook.
Perhaps this is the path you weren't seeing: http://smallcultfollowing.com/babysteps/blog/2013/03/20/para...
The reason people "write native iOS games" is that today, it the shortest and easiest path between them and $$$. But that is changing and may still be true tomorrow but maybe not next year.
I'd say smart http is more than enough, especially since Github for example is pushing it as the preferred protocol for most users: https://github.com/blog/1104-credential-caching-for-wrist-fr... The main issue is that…