That's interesting. One of my pet projects is a compiler for Bethesda games quests - having source in text/plain file(s), that's the motivation - and as I am designing the underlying language, maybe I should consider…
That's interesting. One of my pet projects is a compiler for Bethesda games quests - having source in text/plain file(s), that's the motivation - and as I am designing the underlying language, maybe I should consider…