If speed / memory is of essence, it's simple enough to pre-render this .asciimage kind of data with the code @cparnot has made available at https://github.com/cparnot/ASCIImage. I whipped up a quick commandline tool for…
Ermm, second link was meant to be https://twitter.com/mz2/status/579083258631073792
I've just added support for layering using '#>>>' as a layer separator to ASCIImage Super Studio (http://asciimage.org/ass): https://twitter.com/mz2/status/579080005453398017 Your lock example from above is shown here:…
The ASCIImage rendering code described in the post we're discussing is actually resolution independent vector graphics. You can draw neatly pixel aligned stuff with it, as is shown in the screenshots, but it's vector…
There's more info about Charles' ASCIImage at http://asciimage.org , including an OSX based editor for the file format it that we put together with Charles during NSConference (direct download link to the ASCIImage…
If speed / memory is of essence, it's simple enough to pre-render this .asciimage kind of data with the code @cparnot has made available at https://github.com/cparnot/ASCIImage. I whipped up a quick commandline tool for…
Ermm, second link was meant to be https://twitter.com/mz2/status/579083258631073792
I've just added support for layering using '#>>>' as a layer separator to ASCIImage Super Studio (http://asciimage.org/ass): https://twitter.com/mz2/status/579080005453398017 Your lock example from above is shown here:…
The ASCIImage rendering code described in the post we're discussing is actually resolution independent vector graphics. You can draw neatly pixel aligned stuff with it, as is shown in the screenshots, but it's vector…
There's more info about Charles' ASCIImage at http://asciimage.org , including an OSX based editor for the file format it that we put together with Charles during NSConference (direct download link to the ASCIImage…