The solution is to support single-sign-on and to allow data importing/export. These are solved problems, but companies don't receive enough pressure to do them because they are more interested in building moats.
That is exactly the problem I was addressing, which is that the reason monopoly looks good is because the current systems we're looking are so entrenched and require DRM, which is a tool that actively and deliberately…
You don't want that. The end result is a system that looks a lot like youtube where bots rule the platform and the numbers are constantly gamed.
The issue I have is not that the vendor (Steam, Netflix, etc) is imposing DRM, but that the copyright holders demand it, and that there are cases where the vendor gives into these demands. You're right that Steam…
>Pirating games has never been as unattractive as it has been today due to Steam's monopoly and ubiquity. This is a cop out to me. I have never been a fan of DRM for this reason, because it requires an unassailable…
If the moral aspect of it is really important to you then I hope you can find the path to trying again in a different capacity that doesn't compromise on your health. If not then forget I said anything. The AGPL does…
Of course they don't care, why would they be given a chance to? The anti-features, inconveniences and limitations are not advertised and are downplayed whenever anyone mentions them.
Veganism might have been a fad for you, but for others it is a necessary undertaking to remain healthy. I can't blame you for finding some choices difficult to make, but at the same time it's disheartening to see these…
I can't speak for the person you're responding to, but it doesn't seem like much of a mystery why non-techies don't know about the specific details of why they can't save a streamed movie to watch it offline, or in a…
I won't deny that. With the exception of long-distance running, all of those are cost-prohibitive luxury activities, just like gaming.
I only speak from personal experiences with the business side of things. It's a combination of despotic upstream vendors, highly addictive products aimed towards children, lack of regulations, abusive working…
I agree with you, but I still am highly disturbed by "whale hunting" aka certain entities manipulating those types of people into spending as much money as possible in exchange for being able to withdraw even further…
I personally reject "hours of enjoyment" as a metric for value and depth of a purchased game. It's good to hear that you've had positive experiences, but the dark side is that for many it drifts towards being an…
The common uses of AGPL I've seen are in direct response to the big players trying to swallow things up into their cloud platforms while not giving back to the community. So you can blame those entities for the toxicity.
Believe it or not, but that type of community management is enjoyable for some and is incentivized to convey real benefits in both the social and financial sense. Also, even if you don't open source things you will…
A lot of companies do. I've actually found it's pretty difficult to get mobile apps deployed inside bigger companies WITHOUT delivering a custom build that enterprise IT rolls out on their own, even on iOS.
I am not surprised at this and I am not sure why the Construct developer was either. Protocols like this during the initial growth phase have a ton of churn on the backend and because of that, reluctance to finalize any…
I don't see much of a difference. There still is a popularity game and it's played with corporations, not people. Though I agree that it's not necessarily a bad thing in comparison.
Why not use a restricted subreddit and have submitters simply email links to you?
Those kind of corporate bullying tactics are not particularly welcome in open-source communities.
I see it covering the same use case as CC0, which is trivial bits of code that benefit mostly from mass adoption. In the case of this license it would be useful for code fitting that description which also may be…
The attribution relaxation in this is a nice step forward for trivial bits of code. I've seen too many Javascript applications that use 100+ small MIT-licensed dependencies, so the copyright statements end up being a…
It doesn't make it inherently safe, but if you are attempting to prove your builds are safe then it is impossible for anyone else to verify that without the source. See the thread on Debian reproducible builds from…
I don't see this as an incentive specific to FOSS. Most customers of any software tend to demand increasingly complex featuresets as time goes on.
I still chalk this behavior up to the walled-garden nature of the publisher platforms (mobile, consoles, Steam, etc). When customers have no recourse against companies doing things they don't like, they resort to mob…
The solution is to support single-sign-on and to allow data importing/export. These are solved problems, but companies don't receive enough pressure to do them because they are more interested in building moats.
That is exactly the problem I was addressing, which is that the reason monopoly looks good is because the current systems we're looking are so entrenched and require DRM, which is a tool that actively and deliberately…
You don't want that. The end result is a system that looks a lot like youtube where bots rule the platform and the numbers are constantly gamed.
The issue I have is not that the vendor (Steam, Netflix, etc) is imposing DRM, but that the copyright holders demand it, and that there are cases where the vendor gives into these demands. You're right that Steam…
>Pirating games has never been as unattractive as it has been today due to Steam's monopoly and ubiquity. This is a cop out to me. I have never been a fan of DRM for this reason, because it requires an unassailable…
If the moral aspect of it is really important to you then I hope you can find the path to trying again in a different capacity that doesn't compromise on your health. If not then forget I said anything. The AGPL does…
Of course they don't care, why would they be given a chance to? The anti-features, inconveniences and limitations are not advertised and are downplayed whenever anyone mentions them.
Veganism might have been a fad for you, but for others it is a necessary undertaking to remain healthy. I can't blame you for finding some choices difficult to make, but at the same time it's disheartening to see these…
I can't speak for the person you're responding to, but it doesn't seem like much of a mystery why non-techies don't know about the specific details of why they can't save a streamed movie to watch it offline, or in a…
I won't deny that. With the exception of long-distance running, all of those are cost-prohibitive luxury activities, just like gaming.
I only speak from personal experiences with the business side of things. It's a combination of despotic upstream vendors, highly addictive products aimed towards children, lack of regulations, abusive working…
I agree with you, but I still am highly disturbed by "whale hunting" aka certain entities manipulating those types of people into spending as much money as possible in exchange for being able to withdraw even further…
I personally reject "hours of enjoyment" as a metric for value and depth of a purchased game. It's good to hear that you've had positive experiences, but the dark side is that for many it drifts towards being an…
The common uses of AGPL I've seen are in direct response to the big players trying to swallow things up into their cloud platforms while not giving back to the community. So you can blame those entities for the toxicity.
Believe it or not, but that type of community management is enjoyable for some and is incentivized to convey real benefits in both the social and financial sense. Also, even if you don't open source things you will…
A lot of companies do. I've actually found it's pretty difficult to get mobile apps deployed inside bigger companies WITHOUT delivering a custom build that enterprise IT rolls out on their own, even on iOS.
I am not surprised at this and I am not sure why the Construct developer was either. Protocols like this during the initial growth phase have a ton of churn on the backend and because of that, reluctance to finalize any…
I don't see much of a difference. There still is a popularity game and it's played with corporations, not people. Though I agree that it's not necessarily a bad thing in comparison.
Why not use a restricted subreddit and have submitters simply email links to you?
Those kind of corporate bullying tactics are not particularly welcome in open-source communities.
I see it covering the same use case as CC0, which is trivial bits of code that benefit mostly from mass adoption. In the case of this license it would be useful for code fitting that description which also may be…
The attribution relaxation in this is a nice step forward for trivial bits of code. I've seen too many Javascript applications that use 100+ small MIT-licensed dependencies, so the copyright statements end up being a…
It doesn't make it inherently safe, but if you are attempting to prove your builds are safe then it is impossible for anyone else to verify that without the source. See the thread on Debian reproducible builds from…
I don't see this as an incentive specific to FOSS. Most customers of any software tend to demand increasingly complex featuresets as time goes on.
I still chalk this behavior up to the walled-garden nature of the publisher platforms (mobile, consoles, Steam, etc). When customers have no recourse against companies doing things they don't like, they resort to mob…