The assumption is that Indie sales hurt XBLA sales. XBLA pay good money to get on the platfrom/certification, XBLIG's pay peanuts to do so.
As a XBLIG dev I have to say the "no free games" rule was a great idea, I think it kept out a tidal wave of fart apps. And I can completely understand why they were afraid of XBLA cannabalisation, XBLA devs pay good…
The assumption is that Indie sales hurt XBLA sales. XBLA pay good money to get on the platfrom/certification, XBLIG's pay peanuts to do so.
As a XBLIG dev I have to say the "no free games" rule was a great idea, I think it kept out a tidal wave of fart apps. And I can completely understand why they were afraid of XBLA cannabalisation, XBLA devs pay good…