mosra
- Karma
- 75
- Created
- August 28, 2017 (8y ago)
- Submissions
- 0
Freelance graphics developer, original author of the Magnum C++11/C++14 graphics engine.
- Convenient CPU feature detection and dispatch in the Magnum Engine (blog.magnum.graphics)
- Magnum Engine 2020.06 released with redesigned asset pipeline and new examples (blog.magnum.graphics)
- A new geometry pipeline in the Magnum graphics engine (blog.magnum.graphics)
- Python Bindings for the Magnum Graphics Engine (blog.magnum.graphics)
- On Being Productive with Your Tools (blog.magnum.graphics)
- Optimizing Emscripten C++ apps for idle power efficiency and smaller downloads (blog.magnum.graphics)
- Multi-dimensional strided array views in the Magnum engine (blog.magnum.graphics)
- Forward-declaring C++ STL container types for improved compile times (blog.magnum.graphics)
- Teaching Virtual Reality with Magnum Engine (blog.magnum.graphics)
- Magnum Engine Does GFX API Enum Mapping for Vulkan and OpenGL (blog.magnum.graphics)
- Array view implementations in Magnum vs. the C++20 std:span (blog.magnum.graphics)
- Magnum engine 2019.01 released with tweakable constants and ImGui integration (blog.magnum.graphics)
- Lightweight but still STL-compatible C++ unique pointer implementation (blog.magnum.graphics)
- Improved Doxygen documentation and search for C++ projects (blog.magnum.graphics)
- Magnum engine 2018.10 released with animation and Vulkan interop (blog.magnum.graphics)
- Optimizing quaternion interpolation by doing less and fixing the data instead (blog.magnum.graphics)
- Magnum engine 2018.04 released with custom renderer, glTF and LeapMotion support (blog.magnum.graphics)
- Magnum C++ graphics engine 2018.02 released with WebGL 2.0, VR support and more (blog.magnum.graphics)
- Implementing a lightning fast Doxygen documentation symbol search (blog.magnum.graphics)
- Area Lights with LTCs in the Magnum Graphics Engine (blog.magnum.graphics)
- New website for the Magnum C++11/C++14 graphics engine (blog.magnum.graphics)
- WebAssembly support in Magnum C++11/C++14 and OpenGL graphics engine (blog.magnum.graphics)