> As for my personal experience with GDScript, I used to experiment with Godot a while back, and honestly I never felt like GDScript was some sort of hindrance never felt it was in the way. It was really, really easy to…
> One thing I don't get with game engines: why do they feel the need to make a X-like scripting language, where X=Python in this case, and X=JavaScript in Unity's case? So I checked the doc > GDScript is a dynamically…
I use it, I like it. It is simple, not riddled with ads/useless functionalities whatever, I does 1 thing and does it well. How are they going to monetize it ? I'm not sure though.
idem! Definitely a refreshing look.
Unfortunatly LLVM/CLang is a second citizen on Windows. It's tough to use anything that depends on it.
So it's not an email client, it's some app exclusively for Gmail and Google Inbox (using OAUTH for authorization ), not that it lessen the value of the app in anyways but it's important to note.
I love your product, thanks for releasing a "community server". I liked it because it contained enough business logic to get started with most projects. Built that with it among other things :…
> As for my personal experience with GDScript, I used to experiment with Godot a while back, and honestly I never felt like GDScript was some sort of hindrance never felt it was in the way. It was really, really easy to…
> One thing I don't get with game engines: why do they feel the need to make a X-like scripting language, where X=Python in this case, and X=JavaScript in Unity's case? So I checked the doc > GDScript is a dynamically…
I use it, I like it. It is simple, not riddled with ads/useless functionalities whatever, I does 1 thing and does it well. How are they going to monetize it ? I'm not sure though.
idem! Definitely a refreshing look.
Unfortunatly LLVM/CLang is a second citizen on Windows. It's tough to use anything that depends on it.
So it's not an email client, it's some app exclusively for Gmail and Google Inbox (using OAUTH for authorization ), not that it lessen the value of the app in anyways but it's important to note.
I love your product, thanks for releasing a "community server". I liked it because it contained enough business logic to get started with most projects. Built that with it among other things :…