Same here. Triplebyte quite literally changed the trajectory of my life. I wasn't really aware of how things have changed over the past 6+ years as mentioned in the other comments, but I'm sad to read them. I wish the…
I was interested in how this might be shrunk to something more reasonable... I got this far before getting bored: http://pastie.org/8324713 That code, run as-is in your browser, should alert 'hi'. It's constructed with…
> People should not need to care about IR or (worse) disassembly. If your code is reasonable it should just work reasonably fast. File bugs if it does not, instead of tuning, which can break as soon as V8 moves left or…
I remember an experimental game from years ago that was essentially a dungeon crawler without the er, crawling part. That is, there was no 'space', similar to the beginning phase of this game. It was actually quite fun,…
Same here. Triplebyte quite literally changed the trajectory of my life. I wasn't really aware of how things have changed over the past 6+ years as mentioned in the other comments, but I'm sad to read them. I wish the…
I was interested in how this might be shrunk to something more reasonable... I got this far before getting bored: http://pastie.org/8324713 That code, run as-is in your browser, should alert 'hi'. It's constructed with…
> People should not need to care about IR or (worse) disassembly. If your code is reasonable it should just work reasonably fast. File bugs if it does not, instead of tuning, which can break as soon as V8 moves left or…
I remember an experimental game from years ago that was essentially a dungeon crawler without the er, crawling part. That is, there was no 'space', similar to the beginning phase of this game. It was actually quite fun,…