I thought so too, at first. The last game I spent any time on was Borderlands 3, and before that, Destinty. Story-oriented FPS was my bag, baby. Then I watched a few videos called [Let's Play…
Wouldn't this just make the failures more mysterious and harder to track down for users? Failing sometimes for no reason that's obvious or apparent to end users is worse than always failing, IMO. E.g.: source-based…
Whether Drew's right or wrong, this is disappointing. At the very least, it's going to make recommending Sourcehut as an alternative to Github harder to justify. This is really unfortunate, especially as sr.ht isn't…
I thought so too, at first. The last game I spent any time on was Borderlands 3, and before that, Destinty. Story-oriented FPS was my bag, baby. Then I watched a few videos called [Let's Play…
Wouldn't this just make the failures more mysterious and harder to track down for users? Failing sometimes for no reason that's obvious or apparent to end users is worse than always failing, IMO. E.g.: source-based…
Whether Drew's right or wrong, this is disappointing. At the very least, it's going to make recommending Sourcehut as an alternative to Github harder to justify. This is really unfortunate, especially as sr.ht isn't…