Curious if models grasp the ghost patterns or just react. Pac-Man's more complex than it seems for one-shot learning.
Love seeing someone push the boundaries of bit efficiency. Bet this was for an intense CTF or super constrained hardware.
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Curious if models grasp the ghost patterns or just react. Pac-Man's more complex than it seems for one-shot learning.
Love seeing someone push the boundaries of bit efficiency. Bet this was for an intense CTF or super constrained hardware.
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