Do you think it’s more interesting to play or to create? Meaning, do you believe people will play these games as much as they play Minecraft, or will they use this app to make games more than they do in Unity?
It’s not totally defunct yet but I saved a bunch of super rare Magic Leap swag exactly for people like you lol
They’re both nearly identical in the ways that matter except for their outward appearance and minor things like audio, accessory ports, and the Vive’s camera. They both have the exact same resolution OLED displays with…
Unfortunately, Facebook heavily subsidizes the cost of the Quest 2, while Index and Reverb G2 have to be sold at a profit. Facebook is also deep in bed with Qualcomm making Quest 2 work fully standalone and getting the…
It’s 100 year old technology called a lenticular film that’s bonded to a high resolution display. Making a lenticular film that small is tough but not rocket science. The software is doing most of the magic interlacing…
It is, but for those who weren’t accepted there is a small “Shakas Network” of about 7,000 people. Of those, there are 300 active on Oahu and ~40 that I mentioned who actually like to hang out, work on stuff, get drinks…
Are you part of the Shakas Network? Is anyone attending the XR Meetup Saturday? There’s a lot of us, good gender ratio, mix of startups and FAANG. It’s been great. Been here for two months, my immediate crew is ~40…
There's a good one coming out soon, the Cinera Edge Elite.
There are many great SteamVR games that support mouse and keyboard or an XBOX controller. Trover Saves the Universe is one of them. I don't think the lack of controller tracking is a deal-breaker for those who want to…
Godot and Unity have support for specific VR API's. This headset is designed for SteamVR. You can build for this headset by targeting SteamVR in Godot and Unity, but you'd have to do a TON of work yourself if you wanted…
3D doesn't really work that way. If you want a volumetric display, maybe it will work, but the display itself will need to be the same size as the total volume of depth you want to create, e.g. digital objects can not…
Yes, but it can only go so far. Only certain glasses are compatible with certain devices. The cheap Chinese glasses I bought for my projector are absolutely phenomenal though.
> They are both cool for short term use, but I've yet to see a shutter glass/etc implementation that is synced well enough to the screen and blocks 100% of the light to avoid ghosting. I've never seen this on a…
Unfortunately, not every device supports Vudu's 3D! The important ones, PS3 and PS4, do however.
> Does anyone use their 3D glasses that used to ship with "3D TVs" circa 2013? No, but I still do use them on my projector. It seems that 3D became pretty popular with the home theater market, who buys more expensive…
No actually. The Nintendo 3DS uses parallax barrier technology, which is significantly newer technology than 100+ year old lenticular tech which powers Looking Glass and most 3D devices. That's why the Nintendo 3DS has…
> Since it's probably the same underlying parallax tech powering both, I'd guess the reasonings are the same. It's not. Looking Glass is an advanced version of lenticular optics, which is 100+ year old technology,…
Do you think it’s more interesting to play or to create? Meaning, do you believe people will play these games as much as they play Minecraft, or will they use this app to make games more than they do in Unity?
It’s not totally defunct yet but I saved a bunch of super rare Magic Leap swag exactly for people like you lol
They’re both nearly identical in the ways that matter except for their outward appearance and minor things like audio, accessory ports, and the Vive’s camera. They both have the exact same resolution OLED displays with…
Unfortunately, Facebook heavily subsidizes the cost of the Quest 2, while Index and Reverb G2 have to be sold at a profit. Facebook is also deep in bed with Qualcomm making Quest 2 work fully standalone and getting the…
It’s 100 year old technology called a lenticular film that’s bonded to a high resolution display. Making a lenticular film that small is tough but not rocket science. The software is doing most of the magic interlacing…
It is, but for those who weren’t accepted there is a small “Shakas Network” of about 7,000 people. Of those, there are 300 active on Oahu and ~40 that I mentioned who actually like to hang out, work on stuff, get drinks…
Are you part of the Shakas Network? Is anyone attending the XR Meetup Saturday? There’s a lot of us, good gender ratio, mix of startups and FAANG. It’s been great. Been here for two months, my immediate crew is ~40…
There's a good one coming out soon, the Cinera Edge Elite.
There are many great SteamVR games that support mouse and keyboard or an XBOX controller. Trover Saves the Universe is one of them. I don't think the lack of controller tracking is a deal-breaker for those who want to…
Godot and Unity have support for specific VR API's. This headset is designed for SteamVR. You can build for this headset by targeting SteamVR in Godot and Unity, but you'd have to do a TON of work yourself if you wanted…
3D doesn't really work that way. If you want a volumetric display, maybe it will work, but the display itself will need to be the same size as the total volume of depth you want to create, e.g. digital objects can not…
Yes, but it can only go so far. Only certain glasses are compatible with certain devices. The cheap Chinese glasses I bought for my projector are absolutely phenomenal though.
> They are both cool for short term use, but I've yet to see a shutter glass/etc implementation that is synced well enough to the screen and blocks 100% of the light to avoid ghosting. I've never seen this on a…
Unfortunately, not every device supports Vudu's 3D! The important ones, PS3 and PS4, do however.
> Does anyone use their 3D glasses that used to ship with "3D TVs" circa 2013? No, but I still do use them on my projector. It seems that 3D became pretty popular with the home theater market, who buys more expensive…
No actually. The Nintendo 3DS uses parallax barrier technology, which is significantly newer technology than 100+ year old lenticular tech which powers Looking Glass and most 3D devices. That's why the Nintendo 3DS has…
> Since it's probably the same underlying parallax tech powering both, I'd guess the reasonings are the same. It's not. Looking Glass is an advanced version of lenticular optics, which is 100+ year old technology,…