nivter

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  1. All commands have the format `output = \func inputs` or just `\function inputs`. Points and scalars are built on the fly. Eg `\line a b` to an empty canvas creates points `a` and `b`, and joins them with a line. One can…

  2. Three interpretations of matrix products (linearalgebraforprogrammers.com)
  3. Inverse of a matrix after a row-and-column removal (linearalgebraforprogrammers.com)
  4. You can add vectors, polygons or points on a circle - these are elements to be transformed - by typing something like `add a square with side 4 and top left point -2,2`. You can modify the transformation matrix `M`. You…