I'm honestly a bit baffled by the gatekeeping in this thread. While it's perfectly valid to use one of the big engines, it's fine even for an indie dev to build their own engine on top of frameworks like MonoGame by…
I'm honestly a bit baffled by the gatekeeping in this thread. While it's perfectly valid to use one of the big engines, it's fine even for an indie dev to build their own engine on top of frameworks like MonoGame by…