I'm interested in CPU core ballooning. I am willing to manually configure my code to ask to increase CPU cores.
I want to use Reflect to test my game with many concurrent, simulated players. For context, the game needs to properly handle 50 players at once. The pricing (6 hours of testing for $99) means that if I want to do a 1…
I'm interested in CPU core ballooning. I am willing to manually configure my code to ask to increase CPU cores.
I want to use Reflect to test my game with many concurrent, simulated players. For context, the game needs to properly handle 50 players at once. The pricing (6 hours of testing for $99) means that if I want to do a 1…