Another SVG website: https://styluslabs.com/
No business, just me!
Yes, you can download any region and set of layers for offline use.
I've been building https://github.com/styluslabs/maps with support for 3D terrain, custom layers, and plugins for search and routing. Vector tiles are generated and served on-demand by…
This is great! I recently built a simple project to generate and serve vector tiles on demand from a GOL file: https://github.com/styluslabs/geodesk-tiles
I'm working on https://github.com/styluslabs/maps/ including a new 3D map engine (based on Tangram-ES) and JS plugin support, so while there is no offline routing yet, support for additional online routing services can…
I've built a server for generating OpenStreetMap vector tiles on demand from a GeoDesk database, which is barely larger than an .osm.pbf (100GB vs. 80GB for current planet.osm.pbf) - much smaller than a PostGIS…
I'm working on https://github.com/styluslabs/maps - has Sentinel-2 imagery, slope angle shading and custom slope shading including slope aspect.
https://github.com/styluslabs/maps - open-source maps app
I believe QML ListView actually does support kinetic scrolling - Qt calls it "flicking". To get behavior closer to React Native, it might work to decrease the value of the Flickable flickDeceleration property [1]. That…
Juries, perhaps?
Excellent until the charging ports burn out, requiring a motherboard replacement: https://forums.lenovo.com/t5/ThinkPad-X-Series-Laptops/X1-Ca...
GPU vector graphics library I released a few years ago: https://github.com/styluslabs/nanovgXC - basically a new backend for nanovg that supports arbitrary paths. Coverage calculation (for analytic antialiasing) is…
Getting sufficient antialiasing quality for 2D graphics is difficult on GPUs. https://github.com/memononen/nanovg accomplishes this with GL2/GLES2 level hardware for most of the stuff one would want to render as part of…
Regarding aluminum vs. steel - I've had two aluminum frames crack after a couple years of normal riding (no crashes). Trek, to their credit, honored their warranty and replaced the bikes. Given enough time, aluminum…
I'm working on computational chemistry, with the very long-term (decades) goal of designing molecules (proteins/enzymes) for things like artificial photosynthesis and molecular computing (chips still rely on the bulk…
Take at look at https://github.com/styluslabs/stylusboard - no web client but native apps for all major platforms
For my cross-platform app, I was originally using Qt for desktop platforms and Android. I was fairly happy with Qt on the desktop, but less so on Android, in part because I was using Qt Widgets - Qt Quick is the newer,…
One way that SVG could be used for multipage documents is with a convention that the top-level <svg> tag is the document and child <svg> tags are the pages - this is what I do in my app. I also use the fact that gzip…
I've just released a fork of nanovg that does GPU rendering a bit like Pathfinder, so it can support arbitrary paths - nanovg's antialiasing has some issues with thin filled paths. It also adds support for dashed lines.…
Seems to be the only one here with real stylus support - pressure sensitivity and draw with pen, pan with finger. Very nice!
I've added shared whiteboarding to my handwriting app: http://styluslabs.com/share It is possible to deploy your own server.
I'm hoping to add some rough OCR to allow searching in the future. In the meantime, if you turn off pressure sensitivity (Pen menu -> Custom Pen), you'll get raw strokes in the SVG instead of filled paths.
Creator here. Although the site hasn't been updated in a while Write isn't dead - there will be a major update coming out in a few months.
Fuel consumption works out to between 2 and 4 mpg, depending on payload.
Another SVG website: https://styluslabs.com/
No business, just me!
Yes, you can download any region and set of layers for offline use.
I've been building https://github.com/styluslabs/maps with support for 3D terrain, custom layers, and plugins for search and routing. Vector tiles are generated and served on-demand by…
This is great! I recently built a simple project to generate and serve vector tiles on demand from a GOL file: https://github.com/styluslabs/geodesk-tiles
I'm working on https://github.com/styluslabs/maps/ including a new 3D map engine (based on Tangram-ES) and JS plugin support, so while there is no offline routing yet, support for additional online routing services can…
I've built a server for generating OpenStreetMap vector tiles on demand from a GeoDesk database, which is barely larger than an .osm.pbf (100GB vs. 80GB for current planet.osm.pbf) - much smaller than a PostGIS…
I'm working on https://github.com/styluslabs/maps - has Sentinel-2 imagery, slope angle shading and custom slope shading including slope aspect.
https://github.com/styluslabs/maps - open-source maps app
I believe QML ListView actually does support kinetic scrolling - Qt calls it "flicking". To get behavior closer to React Native, it might work to decrease the value of the Flickable flickDeceleration property [1]. That…
Juries, perhaps?
Excellent until the charging ports burn out, requiring a motherboard replacement: https://forums.lenovo.com/t5/ThinkPad-X-Series-Laptops/X1-Ca...
GPU vector graphics library I released a few years ago: https://github.com/styluslabs/nanovgXC - basically a new backend for nanovg that supports arbitrary paths. Coverage calculation (for analytic antialiasing) is…
Getting sufficient antialiasing quality for 2D graphics is difficult on GPUs. https://github.com/memononen/nanovg accomplishes this with GL2/GLES2 level hardware for most of the stuff one would want to render as part of…
Regarding aluminum vs. steel - I've had two aluminum frames crack after a couple years of normal riding (no crashes). Trek, to their credit, honored their warranty and replaced the bikes. Given enough time, aluminum…
I'm working on computational chemistry, with the very long-term (decades) goal of designing molecules (proteins/enzymes) for things like artificial photosynthesis and molecular computing (chips still rely on the bulk…
Take at look at https://github.com/styluslabs/stylusboard - no web client but native apps for all major platforms
For my cross-platform app, I was originally using Qt for desktop platforms and Android. I was fairly happy with Qt on the desktop, but less so on Android, in part because I was using Qt Widgets - Qt Quick is the newer,…
One way that SVG could be used for multipage documents is with a convention that the top-level <svg> tag is the document and child <svg> tags are the pages - this is what I do in my app. I also use the fact that gzip…
I've just released a fork of nanovg that does GPU rendering a bit like Pathfinder, so it can support arbitrary paths - nanovg's antialiasing has some issues with thin filled paths. It also adds support for dashed lines.…
Seems to be the only one here with real stylus support - pressure sensitivity and draw with pen, pan with finger. Very nice!
I've added shared whiteboarding to my handwriting app: http://styluslabs.com/share It is possible to deploy your own server.
I'm hoping to add some rough OCR to allow searching in the future. In the meantime, if you turn off pressure sensitivity (Pen menu -> Custom Pen), you'll get raw strokes in the SVG instead of filled paths.
Creator here. Although the site hasn't been updated in a while Write isn't dead - there will be a major update coming out in a few months.
Fuel consumption works out to between 2 and 4 mpg, depending on payload.