The generated screenshots are lighter (about 5%). However, the resource images in QOI format that I load are in average a little bigger (about 5% and sometimes until 35%). I guess it is not the perfect solution for AAA…
I just implemented this format in my game engine and the performances are crazy: images loading is 3.2 times faster (compared to png) and 40 times faster to generate game screenshot!
The generated screenshots are lighter (about 5%). However, the resource images in QOI format that I load are in average a little bigger (about 5% and sometimes until 35%). I guess it is not the perfect solution for AAA…
I just implemented this format in my game engine and the performances are crazy: images loading is 3.2 times faster (compared to png) and 40 times faster to generate game screenshot!