[2] At 3:43 and 5:12 you can see the reflections at different levels of roughness. The rougher the surface, the more diffuse it will appear.
True, it doesn't. I didn't read the question carefully enough. Path-tracing is indeed a more sophisticated form of ray-tracing. In a path-tracing engine you'll still be calculating intersections to surfaces by…
https://www.quora.com/Whats-the-difference-between-ray-traci...
>Our understanding of Maya language and culture has been rewritten over the past 50 years, thanks to the leadership of an art teacher, Linda Schele, who found that hundreds of years of "accepted archaeology wisdom" was…
That's a client-side solution, not a server-side. The article is focusing on the problem from server-side.
[2] At 3:43 and 5:12 you can see the reflections at different levels of roughness. The rougher the surface, the more diffuse it will appear.
True, it doesn't. I didn't read the question carefully enough. Path-tracing is indeed a more sophisticated form of ray-tracing. In a path-tracing engine you'll still be calculating intersections to surfaces by…
https://www.quora.com/Whats-the-difference-between-ray-traci...
>Our understanding of Maya language and culture has been rewritten over the past 50 years, thanks to the leadership of an art teacher, Linda Schele, who found that hundreds of years of "accepted archaeology wisdom" was…
That's a client-side solution, not a server-side. The article is focusing on the problem from server-side.