I only rejected his out-of-the-blue implementation of something that already had very different plans around it. There is room for whoever doesn't disregard what the readme says: "For code contributions, it's best to…
You never came to the TES3MP server at all. You came to an unofficial server for Lua scripters and decided to tell everyone you were changing the C++ code to add combat events as you wanted even though the combat system…
Most of those bug fixes and complicated updates towards 0.47 were done by me on the work-in-progress branch, but you're pretending it's your credit somehow just because you took my unfinished work before I could do a…
Not if a family member has died.
There wasn't anything rude or combative in asking you to allow TES3MP to catch up with breaking changes in OpenMW one at a time, especially considering you had never interacted with anyone from TES3MP at all. Your…
You've never contributed to OpenMW. If you tried the same kind of unilateralism regarding features with them, they wouldn't appreciate it either.
Development isn't halted, it was just slowed down by all the problems caused by the pandemic.
You're not "everyone", you're just someone who didn't read the contribution guidelines in the readme and still feels like complaining about it to this day.
If you are thinking of contributing, you should at least read what it says in the readme instead of pretending that not reading the readme was unfairly held against you: "For code contributions, it's best to start out…
This is incorrect. You decided you were going to do a unilateral implementation of a feature without discussing it at all. It was an anti-collaboration mindset from you.
I only rejected his out-of-the-blue implementation of something that already had very different plans around it. There is room for whoever doesn't disregard what the readme says: "For code contributions, it's best to…
You never came to the TES3MP server at all. You came to an unofficial server for Lua scripters and decided to tell everyone you were changing the C++ code to add combat events as you wanted even though the combat system…
Most of those bug fixes and complicated updates towards 0.47 were done by me on the work-in-progress branch, but you're pretending it's your credit somehow just because you took my unfinished work before I could do a…
Not if a family member has died.
There wasn't anything rude or combative in asking you to allow TES3MP to catch up with breaking changes in OpenMW one at a time, especially considering you had never interacted with anyone from TES3MP at all. Your…
You've never contributed to OpenMW. If you tried the same kind of unilateralism regarding features with them, they wouldn't appreciate it either.
Development isn't halted, it was just slowed down by all the problems caused by the pandemic.
You're not "everyone", you're just someone who didn't read the contribution guidelines in the readme and still feels like complaining about it to this day.
If you are thinking of contributing, you should at least read what it says in the readme instead of pretending that not reading the readme was unfairly held against you: "For code contributions, it's best to start out…
This is incorrect. You decided you were going to do a unilateral implementation of a feature without discussing it at all. It was an anti-collaboration mindset from you.