I like that. We do something semi-similar at Optimizely, where we have all go-to-market employees walk through the ticket answering process with our Technical Support Engineers. Makes the customer demands feel very…
This is a great perspective. Although, sometimes, a poorly spec'ed tank is worth pretty much his weight in garbage. :)
Precisely. Although, they're a little naïve if they think that's a realistic alternative. The transit system is horrific, having used it for 3.5 years. We're largely in this mess because the transit system is such a…
Basically that it isn't all "tender and delicious meat," i.e. the good stuff. You have to have the bone (a way to generate revenue) with the meat (the fun content for users) before you can cook and serve it (continue to…
Aw, that makes me sad. I've been telling myself I'm going to get into the VR scene and dive in with Oculus. I was hoping it would be a dev-friendly environment.
Anyone have some recommended tutorials on how to get started working with Unreal Engine? I've done some googling, but curious what the HN community has done/suggests.
Fantastic idea. The service OptIn, mentioned at the end, is certifiably hilarious.
I like that. We do something semi-similar at Optimizely, where we have all go-to-market employees walk through the ticket answering process with our Technical Support Engineers. Makes the customer demands feel very…
This is a great perspective. Although, sometimes, a poorly spec'ed tank is worth pretty much his weight in garbage. :)
Precisely. Although, they're a little naïve if they think that's a realistic alternative. The transit system is horrific, having used it for 3.5 years. We're largely in this mess because the transit system is such a…
Basically that it isn't all "tender and delicious meat," i.e. the good stuff. You have to have the bone (a way to generate revenue) with the meat (the fun content for users) before you can cook and serve it (continue to…
Aw, that makes me sad. I've been telling myself I'm going to get into the VR scene and dive in with Oculus. I was hoping it would be a dev-friendly environment.
Anyone have some recommended tutorials on how to get started working with Unreal Engine? I've done some googling, but curious what the HN community has done/suggests.
Fantastic idea. The service OptIn, mentioned at the end, is certifiably hilarious.