Seamless mode still exists in Virtualbox 6.1 which is the latest version. (Windows did just crash when I was testing it but, as it also crashed twice before I got that far, I don't think it's related)
The pollution from such a car is undeniably an externality. Just Google "is pollution an externality". The less efficient engine itself is not because it is priced in. Because the government made them put it on the…
Servers are expensive, too. Humans waiting on servers to process something is even more expensive. No software runs in a vacuum; someone is waiting on it somewhere. Adding more servers doesn't generally make things…
> I think a lot of this is actually somewhat misremembering how slow computers used to be Suffice to say: I wish. I have a decently powerful computer now, but that only happened a few years ago. > We used to use…
Yes, it is. > ex·ter·nal·i·ty: a side effect or consequence of an industrial or commercial activity that affects other parties without this being reflected in the cost of the goods or services involved The buyer is an…
Linux windows get just as many (run xev from a terminal and do the same thing). Our modern processors, even the crappiest Atoms and ARMs, are actually really, really fast.
> If you're like me then development time is expensive. Is optimizing a function really the best use of that time? Sometimes yes, often no. Almost always yes, because software is almost always used many more times than…
The problem is that performance for most common tasks that people do (f.e. browsing the web, opening a word processor, hell even opening an IM app) has gone from "just okay" to "bad" over the past couple of decades…
Huh? "10 compilers, IDEs, debuggers, package managers" what are you talking about? (Virtually) No one uses ten different tools to build one application. I don't even know of any C++-specific package managers, although I…
Yes, writing software in C/C++ is harder. It's a darn good thing most software is used much more frequently than it is written, isn't it?
And yet, even with all the evidence that modern, heavily-bloated software development is AWFUL (constant bugs and breakage because no one writing code understands any of the software sitting between them and the…
> But here's the thing: it's cheaper to waste thousands of CPU cores on bad performance than to have an engineer spend a day optimizing it. No, it really isn't. It's only cheaper for the company making the software (and…
Seamless mode still exists in Virtualbox 6.1 which is the latest version. (Windows did just crash when I was testing it but, as it also crashed twice before I got that far, I don't think it's related)
The pollution from such a car is undeniably an externality. Just Google "is pollution an externality". The less efficient engine itself is not because it is priced in. Because the government made them put it on the…
Servers are expensive, too. Humans waiting on servers to process something is even more expensive. No software runs in a vacuum; someone is waiting on it somewhere. Adding more servers doesn't generally make things…
> I think a lot of this is actually somewhat misremembering how slow computers used to be Suffice to say: I wish. I have a decently powerful computer now, but that only happened a few years ago. > We used to use…
Yes, it is. > ex·ter·nal·i·ty: a side effect or consequence of an industrial or commercial activity that affects other parties without this being reflected in the cost of the goods or services involved The buyer is an…
Linux windows get just as many (run xev from a terminal and do the same thing). Our modern processors, even the crappiest Atoms and ARMs, are actually really, really fast.
> If you're like me then development time is expensive. Is optimizing a function really the best use of that time? Sometimes yes, often no. Almost always yes, because software is almost always used many more times than…
The problem is that performance for most common tasks that people do (f.e. browsing the web, opening a word processor, hell even opening an IM app) has gone from "just okay" to "bad" over the past couple of decades…
Huh? "10 compilers, IDEs, debuggers, package managers" what are you talking about? (Virtually) No one uses ten different tools to build one application. I don't even know of any C++-specific package managers, although I…
Yes, writing software in C/C++ is harder. It's a darn good thing most software is used much more frequently than it is written, isn't it?
And yet, even with all the evidence that modern, heavily-bloated software development is AWFUL (constant bugs and breakage because no one writing code understands any of the software sitting between them and the…
> But here's the thing: it's cheaper to waste thousands of CPU cores on bad performance than to have an engineer spend a day optimizing it. No, it really isn't. It's only cheaper for the company making the software (and…