We use this technique in Just Dance Now, and I wholeheartedly recommend doing it for usecases where you need to compress lots of small packets individually. We save at least 50% data. For our game, this consists of the…
We use this technique in Just Dance Now, and I wholeheartedly recommend doing it for usecases where you need to compress lots of small packets individually. We save at least 50% data. For our game, this consists of the…