ppolsinelli
- Karma
- 447
- Created
- January 4, 2009 (17y ago)
- Submissions
- 0
Game dev, designer, producer.
- A different pick on football games (store.steampowered.com)
- On the Poisonous Superstition Called Talent (medium.com)
- Character Trait Model in Games: How Unhappy Is Unhappy (designagame.eu)
- A game for kids for learning to deal with cancer therapy (designagame.eu)
- A football manager game with a story: Football Voodoom (youtube.com)
- Untangling GameObject State in Unity (designagame.eu)
- How to Teach Fractions Making It Fun? (designagame.eu)
- Creating Match 3 Games in Unity (designagame.eu)
- Game play that “feels like a complete waste of time” (medium.com)
- Storytelling flow in videogames (podcast) (designagame.eu)
- Simple hack to get a backup of all your code versions (designagame.eu)
- The Never Ending Match (footballdrama.com)
- Game Development with Unity 2D: polish and feel (designagame.eu)
- Game Development with Unity 2D: Sport Game Prototype (youtube.com)
- Making a sport game in Unity: model and prototype (designagame.eu)
- How to get pixel perfect in Unity3d? (designagame.eu)
- Creating a game on urban design and happiness (designagame.eu)
- Prototypes, #noestimates and practice vs. theory (designagame.eu)
- A note of the wild use of “if(object)” in Unity’s C# code (designagame.eu)
- From #NoEstimates to #YesPrototypes (medium.com)
- Audio Rally Game (so also for visually impaired) on IndieGoGo (indiegogo.com)
- Game Development with Unity 2D – part 5: A grid of Roman centuriae (designagame.eu)