the problem isn't in VR per se. the problem is the current iterations of VR hw/sw. while quest 2 has solved some problems, there are still hurdles to usability. but these hurdles aren't inherent to VR.
Meta isn't investing billions into VR alone. They're also investing billions into AR, metaverse, etc. Read their filings & earnings report; it's all in there. The funny part is, if they actually invested more on…
the problem isn't in VR per se. the problem is the current iterations of VR hw/sw. while quest 2 has solved some problems, there are still hurdles to usability. but these hurdles aren't inherent to VR.
Meta isn't investing billions into VR alone. They're also investing billions into AR, metaverse, etc. Read their filings & earnings report; it's all in there. The funny part is, if they actually invested more on…