Do you think playing video games a lot is comparable to excessive sugar consumption or sedentarism in terms of harm?
This is highly dependent on the user, though it is a common problem. I've personally never had any motion sickness in VR, whether playing flight sims (including helicopters) or driving sims.
I've always felt like flying cars are a solution looking for a problem. Massive deployment of flying cars has similar problems to cars on the ground (need space to land/park, airspace isn't unlimited, humans can't be…
Is that a meaningful distinction?
It's kind of mind blowing that our cheap peripherals are driven by what used to be top-of-the-line processors only a few decades ago. I guess all that firmware has to run on something.
I'm pretty sure the largest predictor of your wealth during your life is whether you were born wealthy, regardless of how strategic you are.
Sometimes you gaze into the abyss, and the abyss goes "yeah, that seems fine."
Getting thrown into the deep end is the best part about programming, IMO. It keeps me on my toes and constantly learning new things.
Do you think playing video games a lot is comparable to excessive sugar consumption or sedentarism in terms of harm?
This is highly dependent on the user, though it is a common problem. I've personally never had any motion sickness in VR, whether playing flight sims (including helicopters) or driving sims.
I've always felt like flying cars are a solution looking for a problem. Massive deployment of flying cars has similar problems to cars on the ground (need space to land/park, airspace isn't unlimited, humans can't be…
Is that a meaningful distinction?
It's kind of mind blowing that our cheap peripherals are driven by what used to be top-of-the-line processors only a few decades ago. I guess all that firmware has to run on something.
I'm pretty sure the largest predictor of your wealth during your life is whether you were born wealthy, regardless of how strategic you are.
Sometimes you gaze into the abyss, and the abyss goes "yeah, that seems fine."
Getting thrown into the deep end is the best part about programming, IMO. It keeps me on my toes and constantly learning new things.