qqluqq
No user record in our sample, but qqluqq has activity below (stories or comments). Likely we have partial data — the full bulk-load will fill profiles in.
No user record in our sample, but qqluqq has activity below (stories or comments). Likely we have partial data — the full bulk-load will fill profiles in.
working on replicating dk2 stuff in fx, but no don't need assets from dk2, only dk1, currently making a dk2 style secret door, but that wasn't done for the 1.0 release so it'll be for the 1.1.0 release, or the dev build
yeah it's close, but no dev is currently working on it, atm the main thing blocking it is a big blob of assembler remaining in the rendering code, replacing the CPU rendering code with GPU rendering would be ideal for a…
that was made by one of the original Dungeon Keeper devs btw
they became popular just a bit after I finished all the RE work, so no didn't use any for it
it's decompiled yes, used to rely on a dll that was just the converted og exe, but now it's now fully readable code, minus maybe a few random variable names here and there, I don't believe it says anywhere it was done…