Words do mean something, and you could have taken 5 minutes of research to make a reasonable counterclaim Tesla has an insane PE ratio because it’s a casino stock (~350x). As a comparison, NVIDIA IS 40x. SpaceX Is…
On point #2, they are trying to do that right now. If spacex is fast tracked into the indices, passive investors via index funds will be forced into buying.
100% this, it's fucking insane
Somehow he's flipping $1T SpaceX + $250B xAI (which is now apparently a pile of trash, according to Elon) into a $1.75T IPO because all of the insider investors think they can get away with it, and they are probably…
> And that the result will be Iran becoming a democracy that fully joins the global community. You can hope that (and I can hope that), but the powers that are driving this military action completely do not care about…
What do you like to use instead? I’ve used the aider leaderboard a couple times, but it didn’t really stick with me
I know enough people at Apple who are at the mercy of the overlord design teams, and it sounds exactly like what you described
I’m being earnest: what is an appropriate level of computer architecture knowledge? SIMD is 50 years old. From the resource intro: > Expected background: We’re going to assume you have a basic understanding of LLMs and…
As a real time rendering engineer, this is how it’s always been. NV obfuscates much of the info to prevent competitors from understanding changes between generations. Other vendors aren’t great at this either. In games,…
They “learned” this trick from their consumer days. Devs always had to reverse-engineer the hypothetical scaling from their fantasy numbers
I appreciate this perspective, good points, thanks
(New to comment thread) The article is about setting up all the core infrastructure to start bringing content into the engine, validated by the triangle. Even tho the Vulkan tutorial might seem like work, it’s not…
Oh great, you’re piling onto the obtuse pile
Don’t you think this is already happening for most AAA production tech? Most high performance real-time stuff does go top-down. Mid-core stuff or art tooling might be fine with bgfx (or this I guess).
That's an interesting idea. I wouldn't really call the Raster Block a 'queue' in most GPUs. The most queue like thing is the buffer used to store non-position exports from VS, but then those are interpolated before…
Oh interesting. TBH, I have zero knowledge on how to do any of this on the web side. All my experience is from working with traditional game engines on the native side.
But now the industry is moving away from pure deferred, as it scales poorly with higher resolutions. 4K, high res mobile devices, VR...
Modern game engines parcel out work via a job system, where functional tasks are dispatched to the cores in a system. This is opposed to the idea of 'one core/thread will own a task for the lifetime of the application,…
UE4 is not the most widely used game engine in the industry. That would be Unity by a wide margin. If you are restricting to AAA, I’m not even sure if that holds. There are a good amount of big teams that use UE4, I…
If there's more work to do than what the current employee set can do in 40 hrs/wk, then the team didn't hire enough employees. I realize that rare is the team that is fully staffed, but the employee shouldn't be obliged…
Incidentally, people undergoing cancer treatment tend to go into debt and file for bankruptcy at a significantly higher rate than the genpop http://www.newsweek.com/many-cancer-patients-must-face-bankr...
As a lifelong Bay Area resident, I honestly never thought I'd see this day. I've had a lot of fun teasing my friends in the public sector about their BART/CalTrain extension optimism, but maybe those days are coming to…
I would actually argue that it is _bad_ for graphics. The GPU abstraction that OpenGL represents is now 30+ years old, and not at all representative of how modern GPUs (desktop or mobile) work. I'd even argue that OGL…
Sure, ATI/AMD (and Windows Intel) lagged behind NV in the full OpenGL implementation. But the "compatability" profile is full of a lot of cruft that had nothing to do with modern GPUs, and whose primary value was to…
Even if the users acknowledge it is bad to keep using NVIDIA (and allow them to continue domination), what are they supposed to do? From my view, it's not just that CUDA > OpenCL. Rather, it's CUDA ecosystem >>> OpenCL…
Words do mean something, and you could have taken 5 minutes of research to make a reasonable counterclaim Tesla has an insane PE ratio because it’s a casino stock (~350x). As a comparison, NVIDIA IS 40x. SpaceX Is…
On point #2, they are trying to do that right now. If spacex is fast tracked into the indices, passive investors via index funds will be forced into buying.
100% this, it's fucking insane
Somehow he's flipping $1T SpaceX + $250B xAI (which is now apparently a pile of trash, according to Elon) into a $1.75T IPO because all of the insider investors think they can get away with it, and they are probably…
> And that the result will be Iran becoming a democracy that fully joins the global community. You can hope that (and I can hope that), but the powers that are driving this military action completely do not care about…
What do you like to use instead? I’ve used the aider leaderboard a couple times, but it didn’t really stick with me
I know enough people at Apple who are at the mercy of the overlord design teams, and it sounds exactly like what you described
I’m being earnest: what is an appropriate level of computer architecture knowledge? SIMD is 50 years old. From the resource intro: > Expected background: We’re going to assume you have a basic understanding of LLMs and…
As a real time rendering engineer, this is how it’s always been. NV obfuscates much of the info to prevent competitors from understanding changes between generations. Other vendors aren’t great at this either. In games,…
They “learned” this trick from their consumer days. Devs always had to reverse-engineer the hypothetical scaling from their fantasy numbers
I appreciate this perspective, good points, thanks
(New to comment thread) The article is about setting up all the core infrastructure to start bringing content into the engine, validated by the triangle. Even tho the Vulkan tutorial might seem like work, it’s not…
Oh great, you’re piling onto the obtuse pile
Don’t you think this is already happening for most AAA production tech? Most high performance real-time stuff does go top-down. Mid-core stuff or art tooling might be fine with bgfx (or this I guess).
That's an interesting idea. I wouldn't really call the Raster Block a 'queue' in most GPUs. The most queue like thing is the buffer used to store non-position exports from VS, but then those are interpolated before…
Oh interesting. TBH, I have zero knowledge on how to do any of this on the web side. All my experience is from working with traditional game engines on the native side.
But now the industry is moving away from pure deferred, as it scales poorly with higher resolutions. 4K, high res mobile devices, VR...
Modern game engines parcel out work via a job system, where functional tasks are dispatched to the cores in a system. This is opposed to the idea of 'one core/thread will own a task for the lifetime of the application,…
UE4 is not the most widely used game engine in the industry. That would be Unity by a wide margin. If you are restricting to AAA, I’m not even sure if that holds. There are a good amount of big teams that use UE4, I…
If there's more work to do than what the current employee set can do in 40 hrs/wk, then the team didn't hire enough employees. I realize that rare is the team that is fully staffed, but the employee shouldn't be obliged…
Incidentally, people undergoing cancer treatment tend to go into debt and file for bankruptcy at a significantly higher rate than the genpop http://www.newsweek.com/many-cancer-patients-must-face-bankr...
As a lifelong Bay Area resident, I honestly never thought I'd see this day. I've had a lot of fun teasing my friends in the public sector about their BART/CalTrain extension optimism, but maybe those days are coming to…
I would actually argue that it is _bad_ for graphics. The GPU abstraction that OpenGL represents is now 30+ years old, and not at all representative of how modern GPUs (desktop or mobile) work. I'd even argue that OGL…
Sure, ATI/AMD (and Windows Intel) lagged behind NV in the full OpenGL implementation. But the "compatability" profile is full of a lot of cruft that had nothing to do with modern GPUs, and whose primary value was to…
Even if the users acknowledge it is bad to keep using NVIDIA (and allow them to continue domination), what are they supposed to do? From my view, it's not just that CUDA > OpenCL. Rather, it's CUDA ecosystem >>> OpenCL…