robobenjie
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- Vibe-Cadding in Codex (generalrobots.substack.com)
- Benjie's Humanoid Olympic Games (generalrobots.substack.com)
- Correct vs. Good (substack.com)
- Correct vs. Good (generalrobots.substack.com)
- Robotics Startup CEO Simulator (robobenjie.github.io)
- Whats with All the Humanoid Robots? (generalrobots.substack.com)
- The Mythical Non-Roboticist (generalrobots.substack.com)
- Writing Libraries for AIs to Use (generalrobots.substack.com)
- Show HN: Stable Diffusion powered level editor for a 2D game (generalrobots.substack.com)
Hey folks, I’ve been working on using control-net to take in a video game level (input as a depth image) and output a beautiful illustration of that level. Play with it here: dimensionhopper.com or read the blog post…
- Tech Debt and Robots (generalrobots.substack.com)
- Robot Startups: Nailing the Demo (generalrobots.substack.com)
- Programming Robots: Keeping the Code Clean (generalrobots.substack.com)
- General Purpose Robotics: How to pick a problem (generalrobots.substack.com)
- ML for Robots: Hybrid Learned vs. End-to-End Learned (generalrobots.substack.com)
- ML for Robots, Specialization vs. Overfitting (generalrobots.substack.com)
- So You Want to Do Robots, Step 4: Profit? (generalrobots.substack.com)
- How to Do Robots: Pilot Purgatory (generalrobots.substack.com)
- So You Want To Do Robots, Part 2: What do you need to invent? (generalrobots.substack.com)
- Why Build a Robot Company? (generalrobots.substack.com)
- X’s Mission to Make Robots Boring (wired.com)
- A Puppet and a Robot Walk into a Moonshot Factory (blog.x.company)