Not sure! We are using it in (non-academic) CFD work.
Hard to say, but I'm looking at 39 contributors, 539 stars, 3,005 commits [1]. Nicely documented, pretty extensive list of users, CI on Linux and Windows. But with that said, yes, I've also dealt with absolutely…
I've used some quite reasonable academic C++ for geometry processing and meshing.
> I tried to talk the Go and Rust people into putting in multidimensional arrays, but the discussion degenerated into bikeshedding, with arguments for fancy but slower representations so you could take arbitrary…
Not sure! We are using it in (non-academic) CFD work.
Hard to say, but I'm looking at 39 contributors, 539 stars, 3,005 commits [1]. Nicely documented, pretty extensive list of users, CI on Linux and Windows. But with that said, yes, I've also dealt with absolutely…
I've used some quite reasonable academic C++ for geometry processing and meshing.
> I tried to talk the Go and Rust people into putting in multidimensional arrays, but the discussion degenerated into bikeshedding, with arguments for fancy but slower representations so you could take arbitrary…