I once told someone that they shouldn't use 'flesh out an idea' because it's offensive to skeletons.
I had a similar experience as a kid when making a game in BASIC. The player could choose their difficulty level, with higher difficulty levels having less obstacles for the player to hide behind. My code to calculate…
I once told someone that they shouldn't use 'flesh out an idea' because it's offensive to skeletons.
I had a similar experience as a kid when making a game in BASIC. The player could choose their difficulty level, with higher difficulty levels having less obstacles for the player to hide behind. My code to calculate…