> How fortunate we all are! I think so. As someone who makes things, they solve a really important chicken-and-egg problem for me. i.e. Where does the money needed to make a thing come from before you make it so that…
Also, soft cpus without strict performance and power requirements are really easy to implement with modern toolchains. In one quarter you can take an undergraduate who doesn't even know digital design and have them make…
> how slow/resource intensive it is compared to what? It's not like all the other EDA tools are really fast or not resource intensive. For smaller design firms I would think things like FireSim [1] would be a…
In hardware everything boils down to volume and NRE. If the design is low volume then minimizing NRE, which is mostly set by engineering hours, makes sense. At low volume, the semiconductor unit cost is mostly…
> How fortunate we all are! I think so. As someone who makes things, they solve a really important chicken-and-egg problem for me. i.e. Where does the money needed to make a thing come from before you make it so that…
Also, soft cpus without strict performance and power requirements are really easy to implement with modern toolchains. In one quarter you can take an undergraduate who doesn't even know digital design and have them make…
> how slow/resource intensive it is compared to what? It's not like all the other EDA tools are really fast or not resource intensive. For smaller design firms I would think things like FireSim [1] would be a…
In hardware everything boils down to volume and NRE. If the design is low volume then minimizing NRE, which is mostly set by engineering hours, makes sense. At low volume, the semiconductor unit cost is mostly…