I'm surprised that no one has mentioned Homeworld 1. Yeah it's not GPL, not even a proper open source license, it's also not well maintained like the id ones and Warzone 2100. But it really helps the mod community (and…
Continuing the parent ... It seems I digressed a lot, but while one can make very sophisticated models, the "upper limit" of a mod, and the ceiling of the modding community as a whole, really lies on: * How one can…
Gamedev is really a special case (if we consider Web Development to be the "common case"). The fact is, when a company open sources one of it's projects, it expects to "benefit" from open source, i.e. taking community…
" I learned a valuable lesson about the state of the Internet throughout the rest of the world. Many of us are fortunate to live in high bandwidth regions, but there are still large portions of the world that do not. "…
I'm surprised that no one has mentioned Homeworld 1. Yeah it's not GPL, not even a proper open source license, it's also not well maintained like the id ones and Warzone 2100. But it really helps the mod community (and…
Continuing the parent ... It seems I digressed a lot, but while one can make very sophisticated models, the "upper limit" of a mod, and the ceiling of the modding community as a whole, really lies on: * How one can…
Gamedev is really a special case (if we consider Web Development to be the "common case"). The fact is, when a company open sources one of it's projects, it expects to "benefit" from open source, i.e. taking community…
" I learned a valuable lesson about the state of the Internet throughout the rest of the world. Many of us are fortunate to live in high bandwidth regions, but there are still large portions of the world that do not. "…