sgentle
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- Show HN: Wolfrominoes (demos.samgentle.com)
This is a little puzzle game I made based on Wolfram's rule 30[0]. I was doing some sketches based on old Genuary[1] prompts and for some reason this idea stuck with me, so I polished it up into a hopefully playable…
- Show HN: Flourish – An Epicyclic Music Visualiser (demos.samgentle.com)
- Show HN: Flourish – An Epicyclic Music Visualiser (demos.samgentle.com)
- Stop eating the glass sandwich (youtu.be)
- Show HN: Starboard (demos.samgentle.com)
- Ted Nelson: Here I stand, at age 80 (youtu.be)
- Checking Code Style with Neural Networks (blog.prismatik.com.au)
- Checking Code Style with Neural Networks (blog.prismatik.com.au)
- Automata by Example – build cellular automata just by clicking around (demos.samgentle.com)
- Show HN: Markov Contact – a dynamic audio journey (demos.samgentle.com)
- Show HN: Markov Contact – a dynamic audio journey (demos.samgentle.com)
- Swastika emoji (samgentle.com)
- Show HN: A little sliding puzzle game (demos.samgentle.com)
- Burden (samgentle.com)
- Show HN: Markov Technology (demos.samgentle.com)
- Concentrate (samgentle.com)
- Concentrate (samgentle.com)
- The Sorcerer's Apprentice (samgentle.com)
- Fibonacci's Infinite Sequence (samgentle.com)
- Fibonacci's Infinite Sequence (samgentle.com)
- Show HN: Scrawl (demos.samgentle.com)
- Attritional interfaces (samgentle.com)
- Sabotage (samgentle.com)
- Sabotage (samgentle.com)