There is an API reference: http://vibed.org/api/ And a higher level overview: http://vibed.org/docs
There is a coarse description on the "features" page of how blocking operations in general are handled. The same principle applies to all kinds of blocking operations (waiting for a mutex lock, sleeping, waiting for…
Looking at the commit history, GDC has been in steady development since about 4 years now after a pause and LDC is being steadily developed since its beginnings (with changing main authors). Both have very active…
My feeling is that you really have to try it out for some time to see why it really makes a difference* . And, although C++11 indeed has caught up in some areas, there are in fact many smaller and some larger things…
There is an API reference: http://vibed.org/api/ And a higher level overview: http://vibed.org/docs
There is a coarse description on the "features" page of how blocking operations in general are handled. The same principle applies to all kinds of blocking operations (waiting for a mutex lock, sleeping, waiting for…
Looking at the commit history, GDC has been in steady development since about 4 years now after a pause and LDC is being steadily developed since its beginnings (with changing main authors). Both have very active…
My feeling is that you really have to try it out for some time to see why it really makes a difference* . And, although C++11 indeed has caught up in some areas, there are in fact many smaller and some larger things…