I wrote SVG-SMIL export for Animatron (www.animatron.com) in 2015 that aimed to get near the level of Adobe Flash in plain browser, however it was extremely difficult due to broken SVG-SMIL implementations in all major…
SEEKING WORK | Frankfurt, Germany | REMOTE-only I have some time on hands I can spend on Machine/Deep Learning in computer vision, NLP and fraud detection (spot instances and series). I am both in bleeding-edge academia…
Location: Frankfurt, Germany Remote: Remote-only Willing to relocate: NO Technologies: Distributed Deep Learning, DApps Résumé/CV: upon request Email: peter.skvarenina@protonmail.com I am offering remote freelancing in…
Location: Frankfurt/Germany Remote: Remote-only Willing to relocate: No (for the next 6-12 months) I am a developer working in 60+ languages (Java, C++, Python, Scala, Go etc.) with a huge range of skills such as…
Are you open to remote within Germany (i.e from Frankfurt)?
Here you go: https://www.youtube.com/watch?v=_JAmnloIDnI
Shameless plugin: Here is a recent presentation I did while finishing Udacity's Self-driving Car Nanodegree. It might help with some of the concepts, show you what was Udacity teaching and complement the material from…
Location: Germany (Frankfurt am Main) Remote: Yes Willing to relocate: Yes, in 2-6 months (German citizenship pending) Technologies: Machine Learning, AI, Computer Vision, Big Data, Robotics, 40+ programming languages…
Actually SMIL is not that interesting per se, its importance stems from being the only open standard for professional grade declarative vector animations supported by most browsers right now, i.e. equivalent to Flash.…
Obviously Web Animations look very good given they seem to solve the (IMO) worst weakness of SMIL - time manipulation. In SMIL to get the same effect you'd have to approximate local time by complex easings and…
I am of the opinion that SMIL has been dropped prematurely - there is no real alternative for the time being, web animations aren't finalized nor supported yet, and just keeping SMIL in the current state without…
As somebody who spent a lot of time and effort to figure out how to do Flash-style complex animations fully in SVG SMIL including reversed time loops, hierarchical time modelling via easings and to make authoring…
My experience says otherwise, SVG SMIL tends to be 10-20% faster with lower CPU load in recent browsers (Chrome/FF/Safari) than a JS-driven animation. YMMV though.
Just a question - why don't you use SVG SMIL animation? It's perfectly fluid, HW accelerated, has declarative animation transforms, allows easings, draws in its local coordinate space, you can add interactive JavaScript…
IE is probably waiting for Web Animations 1.0 and SVG 2 to be finalized first.
Nope, all drawing tools and SVG SMIL animation export are custom made.
The original Java code for bucket fill is very fast, sub-second fills in most cases however after converting the code to JavaScript the performance gets worse in some specific cases (Bezier offsetting/flattening…
I wrote SVG-SMIL export for Animatron (www.animatron.com) in 2015 that aimed to get near the level of Adobe Flash in plain browser, however it was extremely difficult due to broken SVG-SMIL implementations in all major…
SEEKING WORK | Frankfurt, Germany | REMOTE-only I have some time on hands I can spend on Machine/Deep Learning in computer vision, NLP and fraud detection (spot instances and series). I am both in bleeding-edge academia…
Location: Frankfurt, Germany Remote: Remote-only Willing to relocate: NO Technologies: Distributed Deep Learning, DApps Résumé/CV: upon request Email: peter.skvarenina@protonmail.com I am offering remote freelancing in…
Location: Frankfurt/Germany Remote: Remote-only Willing to relocate: No (for the next 6-12 months) I am a developer working in 60+ languages (Java, C++, Python, Scala, Go etc.) with a huge range of skills such as…
Are you open to remote within Germany (i.e from Frankfurt)?
Here you go: https://www.youtube.com/watch?v=_JAmnloIDnI
Shameless plugin: Here is a recent presentation I did while finishing Udacity's Self-driving Car Nanodegree. It might help with some of the concepts, show you what was Udacity teaching and complement the material from…
Location: Germany (Frankfurt am Main) Remote: Yes Willing to relocate: Yes, in 2-6 months (German citizenship pending) Technologies: Machine Learning, AI, Computer Vision, Big Data, Robotics, 40+ programming languages…
Actually SMIL is not that interesting per se, its importance stems from being the only open standard for professional grade declarative vector animations supported by most browsers right now, i.e. equivalent to Flash.…
Obviously Web Animations look very good given they seem to solve the (IMO) worst weakness of SMIL - time manipulation. In SMIL to get the same effect you'd have to approximate local time by complex easings and…
I am of the opinion that SMIL has been dropped prematurely - there is no real alternative for the time being, web animations aren't finalized nor supported yet, and just keeping SMIL in the current state without…
As somebody who spent a lot of time and effort to figure out how to do Flash-style complex animations fully in SVG SMIL including reversed time loops, hierarchical time modelling via easings and to make authoring…
My experience says otherwise, SVG SMIL tends to be 10-20% faster with lower CPU load in recent browsers (Chrome/FF/Safari) than a JS-driven animation. YMMV though.
Just a question - why don't you use SVG SMIL animation? It's perfectly fluid, HW accelerated, has declarative animation transforms, allows easings, draws in its local coordinate space, you can add interactive JavaScript…
IE is probably waiting for Web Animations 1.0 and SVG 2 to be finalized first.
Nope, all drawing tools and SVG SMIL animation export are custom made.
The original Java code for bucket fill is very fast, sub-second fills in most cases however after converting the code to JavaScript the performance gets worse in some specific cases (Bezier offsetting/flattening…