That's a welcome improvement from last time I looked at it. Does anyone know a ballpack figure for how many LoC/s you can expect on a beefy workstation?
Surprised no one mentioned the long compile times yet. For me, while I'd really like to try Rust, these are a deal-breaker.
That's a welcome improvement from last time I looked at it. Does anyone know a ballpack figure for how many LoC/s you can expect on a beefy workstation?
Surprised no one mentioned the long compile times yet. For me, while I'd really like to try Rust, these are a deal-breaker.