Is the UO protocol documented? Are there UO clients besides the official one?
nice work. I can see that relighting is still a work in progress, as the virtual spot lights tends to look flat and fake. I understand that you are just making brighter splats that fall inside the spotlight cone and…
the problem with SDF engines is that you have to reinvent everything, as current pipelines rely on triangles. That means: - Software to model using SDF (like Womp) - Technique to animate skeletons using SDFs - Tool to…
It´s about normalizing something we think it could lead to problems. I dont want to romanticize the game in his mind, so when he grows up people ask him to play poker and he sees it as "that nice game we played at…
this guy protocols
You must plant your nation during the generation fase, otherwise you wont exist in the game!!! (took me 10 minutes to figure out)
so you want to help the rich so they can be richer...
wow, I love the format of the site. Can you tell me more about it? I love making tutorials about GPU stuff and I would love to structure them like yours. Is it an existing template? Is it part of some sort of course?
Thanks for your explanation
thanks for your reply
As a Software Engineer I found it hard to grasp the concepts explained here. First it says we lose electrons by deleting information. But AFAIK we are losing electrons everywhere, most gates will operate on negation of…
On one side Im amazed by the amount of good work you have done, but on the other, I feel it lacks true useful scenarios. For instance, I would love to install it in my server to handle my own server files, but it doesnt…
which for me doesnt make any sense as why to generate a 3D mesh that can only be seen from one point of view? why not map the panorama to an sphere?
I always feel that if you share a problem here where LLMs fail, it will end up in their training set and it wont fail to that problem anymore, which means the future models will have the same errors but you have lost…
thanks for your response. Thats what I heard but I was wishing things to change... I was also thinking about integrated GPUs like the one in a RPi or other SoCs
Great work, I would love to have the skills to do something like this, but I can see you had to read lots of specifications to achieve this and thats my weakest point. One silly question you may know: Imagine you wanted…
The one from Sebastian Lague is great too: https://sebastian.itch.io/digital-logic-sim
hey, what if a very experienced WebGL/WebGPU+WASM developer wanted to find a role. Do you work in these areas?
but... WHY?
WebGLStudio creator here, yup, there is no market for generic 3D solutions. You need to find a very specific niche to have some revenue.
Creator or litegraph here. Visual programming works very well when you have data flowing, but it doesnt work when you have loops and branching. But it is nice to support graphs for some tasks, it really speeds up some…
snapping is not complex, but then there is snapping to cell,edge,vertex,... and it gets complicated quite fast. but I will consider it.
Sure! Litegraph is one of the more mature libraries of WebGLStudio and it is being used in several projects. If you need any help contact me by email or use the repo. I tend to responder very quick. About timeline, it…
nop, it doesnt, that would require years of development to reach a level of madurity close to other solutions, but you can use clara.io or blender.
Creator here. This is an Open Source project I started 7 years ago to help in our research lab. Right now the engine is very mature and stable and it has many features (irradiance probes, realtime reflections, skeletal…
Is the UO protocol documented? Are there UO clients besides the official one?
nice work. I can see that relighting is still a work in progress, as the virtual spot lights tends to look flat and fake. I understand that you are just making brighter splats that fall inside the spotlight cone and…
the problem with SDF engines is that you have to reinvent everything, as current pipelines rely on triangles. That means: - Software to model using SDF (like Womp) - Technique to animate skeletons using SDFs - Tool to…
It´s about normalizing something we think it could lead to problems. I dont want to romanticize the game in his mind, so when he grows up people ask him to play poker and he sees it as "that nice game we played at…
this guy protocols
You must plant your nation during the generation fase, otherwise you wont exist in the game!!! (took me 10 minutes to figure out)
so you want to help the rich so they can be richer...
wow, I love the format of the site. Can you tell me more about it? I love making tutorials about GPU stuff and I would love to structure them like yours. Is it an existing template? Is it part of some sort of course?
Thanks for your explanation
thanks for your reply
As a Software Engineer I found it hard to grasp the concepts explained here. First it says we lose electrons by deleting information. But AFAIK we are losing electrons everywhere, most gates will operate on negation of…
On one side Im amazed by the amount of good work you have done, but on the other, I feel it lacks true useful scenarios. For instance, I would love to install it in my server to handle my own server files, but it doesnt…
which for me doesnt make any sense as why to generate a 3D mesh that can only be seen from one point of view? why not map the panorama to an sphere?
I always feel that if you share a problem here where LLMs fail, it will end up in their training set and it wont fail to that problem anymore, which means the future models will have the same errors but you have lost…
thanks for your response. Thats what I heard but I was wishing things to change... I was also thinking about integrated GPUs like the one in a RPi or other SoCs
Great work, I would love to have the skills to do something like this, but I can see you had to read lots of specifications to achieve this and thats my weakest point. One silly question you may know: Imagine you wanted…
The one from Sebastian Lague is great too: https://sebastian.itch.io/digital-logic-sim
hey, what if a very experienced WebGL/WebGPU+WASM developer wanted to find a role. Do you work in these areas?
but... WHY?
WebGLStudio creator here, yup, there is no market for generic 3D solutions. You need to find a very specific niche to have some revenue.
Creator or litegraph here. Visual programming works very well when you have data flowing, but it doesnt work when you have loops and branching. But it is nice to support graphs for some tasks, it really speeds up some…
snapping is not complex, but then there is snapping to cell,edge,vertex,... and it gets complicated quite fast. but I will consider it.
Sure! Litegraph is one of the more mature libraries of WebGLStudio and it is being used in several projects. If you need any help contact me by email or use the repo. I tend to responder very quick. About timeline, it…
nop, it doesnt, that would require years of development to reach a level of madurity close to other solutions, but you can use clara.io or blender.
Creator here. This is an Open Source project I started 7 years ago to help in our research lab. Right now the engine is very mature and stable and it has many features (irradiance probes, realtime reflections, skeletal…