I think the progressive loading feature of FLIF/FUIF/JXL would be really interesting for WebGL. WebGL games already have asynchronous resource loading and incremental image decoding/texture upload just by virtue of…
I think the progressive loading feature of FLIF/FUIF/JXL would be really interesting for WebGL. WebGL games already have asynchronous resource loading and incremental image decoding/texture upload just by virtue of…