hi eso, rat, and u2
https://en.wikipedia.org/wiki/Kiwi_Farms > Kiwi Farms, formerly known as CWCki Forums, is an American Internet forum dedicated to the discussion of online figures and communities it deems "lolcows" (people who can be…
I can't see that taking off at scale, but certainly in the semipro level it would be used. Besides, I know like 90% of cheaters are 14 year old kids who used the first google result because it's so easy to. Any…
Absolutely nothing would happen. I actually did report a few of the accounts just to see what happened and to this day no ban
>Couldn't figure it out or didn't figure it out? I've reported bugs to the VAC email and they were patched a few weeks later, so maybe they do try? I really can't think of a reason WHY they neglect VAC willingly.. >As…
>as if it's hard to detect spinbotters Valve couldn't figure it out for years and years. Subtle cheats are absolutely a problem, but far less of a problem for the average new non-prime or fresh trust-factor player than…
Only with external third parties like Faceit/ESEA. Not normal matchmaking
>Even if kernel anti-cheats worked perfectly, they still wouldn’t be able to detect newer hardware based cheats which run entirely on a second PC leaving nothing for a kernel level anti-cheat to detect. If it got to…
For sure in other games, yeah. Newell is opposed to kernel anti cheats, though, so probably not in CSGO. But other games now look at CSGO and make kernel AC's a selling point (literally Valorant's selling point), so…
Yeah I actually almost worked with a ESEA cheat provider that did exactly this. It was a hypervisor that ran the kernel-AC within it. It really subverted my expectations, if you will ;)
It's not about stopping cheating, it's about stopping the bleeding. Some games have a horrendous cheating problem
Faceit is really good for an anticheat. It's just that the skill floor is too high to encapsulate casual users, otherwise it would probably kill matchmaking. Cheats cost $60+ and cheat providers get killed often by…
VACnet catches the spinbotters and aimbotters! Actually really good at it too; everyone who did that now just cheats less hard. The biggest problem was: It didn't auto ban, just sent to overwatch (players watch a past…
100% this. Coming from someone who made one myself :p if everyone had to do it to cheat, cheating would be OVER at a casual level, and a minor issue at semipros/pros (even irl tourneys can be hacked! see forsaken).
That's a small fraction of all cheaters. I was a dev of a free open source cheat and our download rates were insane.
Absolutely, it's a bezier curve with some random noise, I oversimplified.
>climbing rapidly up rankings (in a 3rd party ladder) is going to be very suspicious Hard agree here. There's always been people accusing semipros of cheating (see r/VacSucks for more) though, so unless it was pretty…
Very true. I wasted hundreds of hours doing this, if it takes an extra hour to do, cheating would drop overnight
>If it's truly identical to aiming by hand, it won't help you Except it's identical to incredible aiming (yet human) skills, which I do not have ;)
If there's one thing that all cheaters have in common, it's an inflated ego. If the enemy is cheating, and half your teammates are, and it's casual, you're gonna toggle on harder. There is no way to get banned in…
I mean, it has fog of war, yes. It's not as good or strict as it could be. I have seen discussions with the devs and they say that if it is more "strict" (ie hiding player positions until they are closer) would be more…
I wish I could reply to this with a rallying cry for you to keep trying. But it's true, every 14 year old kid with a keyboard can cheat in competitive now.
>I'd like to see an industry standard anti-cheat root-kit developed as a publicly reviewable open source project at the very least An anti-cheat is one of the few areas that truly would ruin its security by going OSS. A…
>You can't prevent the client from auto-aiming or knowing the enemy player position behind a nearby wall Valorant and Edan.gg's defender [1] has the best fog of war system I've ever seen. CSGO has probably the worst; in…
Pretty well. It doesn't shoot through them, because it can't see through them. Sometimes it aims/shoots through them somewhat early before it dissipates completely, because rxn time is way faster than a human. But it's…
Yeah, that's understandable. If one of my friends were cheating I think it would be obvious what to do.
https://en.wikipedia.org/wiki/Kiwi_Farms > Kiwi Farms, formerly known as CWCki Forums, is an American Internet forum dedicated to the discussion of online figures and communities it deems "lolcows" (people who can be…
I can't see that taking off at scale, but certainly in the semipro level it would be used. Besides, I know like 90% of cheaters are 14 year old kids who used the first google result because it's so easy to. Any…
Absolutely nothing would happen. I actually did report a few of the accounts just to see what happened and to this day no ban
>Couldn't figure it out or didn't figure it out? I've reported bugs to the VAC email and they were patched a few weeks later, so maybe they do try? I really can't think of a reason WHY they neglect VAC willingly.. >As…
>as if it's hard to detect spinbotters Valve couldn't figure it out for years and years. Subtle cheats are absolutely a problem, but far less of a problem for the average new non-prime or fresh trust-factor player than…
Only with external third parties like Faceit/ESEA. Not normal matchmaking
>Even if kernel anti-cheats worked perfectly, they still wouldn’t be able to detect newer hardware based cheats which run entirely on a second PC leaving nothing for a kernel level anti-cheat to detect. If it got to…
For sure in other games, yeah. Newell is opposed to kernel anti cheats, though, so probably not in CSGO. But other games now look at CSGO and make kernel AC's a selling point (literally Valorant's selling point), so…
Yeah I actually almost worked with a ESEA cheat provider that did exactly this. It was a hypervisor that ran the kernel-AC within it. It really subverted my expectations, if you will ;)
It's not about stopping cheating, it's about stopping the bleeding. Some games have a horrendous cheating problem
Faceit is really good for an anticheat. It's just that the skill floor is too high to encapsulate casual users, otherwise it would probably kill matchmaking. Cheats cost $60+ and cheat providers get killed often by…
VACnet catches the spinbotters and aimbotters! Actually really good at it too; everyone who did that now just cheats less hard. The biggest problem was: It didn't auto ban, just sent to overwatch (players watch a past…
100% this. Coming from someone who made one myself :p if everyone had to do it to cheat, cheating would be OVER at a casual level, and a minor issue at semipros/pros (even irl tourneys can be hacked! see forsaken).
That's a small fraction of all cheaters. I was a dev of a free open source cheat and our download rates were insane.
Absolutely, it's a bezier curve with some random noise, I oversimplified.
>climbing rapidly up rankings (in a 3rd party ladder) is going to be very suspicious Hard agree here. There's always been people accusing semipros of cheating (see r/VacSucks for more) though, so unless it was pretty…
Very true. I wasted hundreds of hours doing this, if it takes an extra hour to do, cheating would drop overnight
>If it's truly identical to aiming by hand, it won't help you Except it's identical to incredible aiming (yet human) skills, which I do not have ;)
If there's one thing that all cheaters have in common, it's an inflated ego. If the enemy is cheating, and half your teammates are, and it's casual, you're gonna toggle on harder. There is no way to get banned in…
I mean, it has fog of war, yes. It's not as good or strict as it could be. I have seen discussions with the devs and they say that if it is more "strict" (ie hiding player positions until they are closer) would be more…
I wish I could reply to this with a rallying cry for you to keep trying. But it's true, every 14 year old kid with a keyboard can cheat in competitive now.
>I'd like to see an industry standard anti-cheat root-kit developed as a publicly reviewable open source project at the very least An anti-cheat is one of the few areas that truly would ruin its security by going OSS. A…
>You can't prevent the client from auto-aiming or knowing the enemy player position behind a nearby wall Valorant and Edan.gg's defender [1] has the best fog of war system I've ever seen. CSGO has probably the worst; in…
Pretty well. It doesn't shoot through them, because it can't see through them. Sometimes it aims/shoots through them somewhat early before it dissipates completely, because rxn time is way faster than a human. But it's…
Yeah, that's understandable. If one of my friends were cheating I think it would be obvious what to do.